Heart of Fear Launches Today!
We're excited to bring you the conclusion of stories you have been experiencing for the past three years with the Heart of Fear today!
Three years ago, new mysteries began with the House of Thule expansion. These mysteries have extended into the next two expansions, Veil of Alaris and Rain of Fear and the highest drama concludes within the Heart of Fear launch today. You can experience the final stories as you adventure deep within the Heart of Fear and discover the final questions focused around Cazic Thules remaining power.
Access to Heart of Fear
With your purchase of the Rain of Fear expansion, you recieve content released with the Rain of Fear in November 2012, the Shadow of Fear released in April 2013 and ultimately the Heart of Fear released today.
Enjoy your adventures in Norrath and thank you for checking out the Heart of Fear!
Tuesday, July 16, 2013
Heart of Fear Live
From the SOE EQ forum:
Monday, July 15, 2013
Patch Scheduled: July 16
From the SOE EQ forum:
All EverQuest Live Servers will be brought offline on Tuesday, July 16, 2013 at 4:00 am US Pacific*. The servers are estimated to be unavailable for approximately 4 hours. Keep an eye on the EverQuest website and the forums for status updates and for news if additional downtime is needed.It is expected that Heart of Fear (Rain of Fear Tier 4) will be released with this patch.
*Time Zone Converter
Thursday, July 04, 2013
Stone Tear Changes in July Patch
In a SOE EQ forum thread about the Stone Tear evolving item, Dzarn, EQ Developer, announces some changes to make things a little easier for those working on it, as well as an increased final item.
I found some time to work on the tear.
First the bad news. The evolving item system does not function if the item is an augment. The way the system is coded requires that an evolving item be in an equipment slot for it to work. So you have my apologies that that item is still eating your ammo / charm / face slot. [Note that once it fully evolves to level 20 you can change it to a Type 3 augmentation]
Next, the less bad news. I've again dropped the experience scale required to level the tear from 1-20, somewhat dramatically. Halfway through what used to be level 17 will now be level 20...
[He posts a chart displaying the changes]
Finally I've adjusted the relative experience given by the Fragments of Legendary Alaran history so running the task is an even more rewarding endeavor than it has been...
[He posts a chart displaying the changes]
Another change I've sneaked in. Alaran and Undead Alaran NPCs in Veil of Alaris and Rain of Fear non-raid zones that are at least level 90 now have a small percent (1% in VoA and 1.5% in RoF) chance of dropping a Fragment of Legendary Alaran History.
Finally I've added some additional stats to the tear as it progresses, which is mainly moot because only the defense skill mod will benefit you if the item is equipped in the ammo slot, but it adds an extra incentive to reach level 20 for the augment version of the item.
Wednesday, July 03, 2013
Double XP: July 4 to July 7
From the SOE EQ forum:
It’s a Double XP Weekend! Starting at 12:01 am on Thursday, July 4th you’ll enjoy earning twice the XP as you adventure in Norrath. But don’t miss out! This bonus will go away Sunday, July 7th at 11:59 pm PDT.
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