We've changed the way we release content. For the last couple years we released an expansion with a big chunk of content. Then we waited another year and did it again. This created a system of content glut followed by content drought. It wasn't a bad system, but it didn't accomplish all our goals.
We've moved to Expansion + Game Updates. This was intentional, and is meant to address the issues that arose in the system above. Rain of Fear is the first time we've done this, but it's our plan from this point on*. This way we can continue to provide people with new things to do at different times of the year.
This is going to take a little work, before things run as smoothly as they did with the old model. We were used to the old model, you were used to the old model. Change can be a little difficult sometimes. Definitely give us your feedback on what you'd like to see.
*Normal caveat that this can change in the future, and 10 years from now you can't hold this post up as evidence that we've promised to do this forever and ever. If we find better solutions, we may change the way we release content again, and again, and again.
Monday, May 06, 2013
SOE Discusses Content Release Plans
In a SOE forum thread, Piestro, EQ Community Relations, discusses SOE's plans to release content:
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