Thursday, December 11, 2008

New Pet Functionality Coming Soon

After the new pet functionality has been pushed, the following are some of the new pet features you will have!

1) New pet UI! You will be able to assign buttons to all pet commands in the pet window!

2) Pet target will be displayed under your pets hp bar so you will always know who your pet is attacking!

3) Toggleable buttons throughout the pet UI for sit/stant, focus, hold, taunt, and spell hold!

4) New pet text based commands! You will now be able to toggle all states off or on, or simply toggle the state with a pet text based command. For example, /pet focus on, /pet focus off.

5) New pet attack command will switch your pet to attack the new target regardless of AA's or level. Great for new and low level players! (Old command will still exist as qattack which is what it always should have been).

6) New pet hold functionality! (Ever had your pet not hold properly? Ever have your pet run off and aggro a mob somewhere far away in the zone? Ever have to spam pet back? Well, not anymore!)

7) New pet focus + pet hold functionality (call this pet state "pet convergence" )! This is what the players really wanted, now, when you turn on both the focus and hold states, your pet will attack SPECIFICALLY what you want it to and when finished won't attack or aggro or do anything else! No more pet back, no more of your pet doing anything but what you exactly want it too! Pets not allowed in raids because they might run off, aggro some mobs, and wipe the group? Nah, this ain't happening with the new changes!

8) Improved /pet back off. Fully clears the hate list and stops your pet from doing whatever it was doing before.

9) Bug fixes for: focus failing to work properly when aggroed in certain situations, PERSISTENT pet states now hold on zoning, on logout, and are will now be 100 percent persistent.

10) Coming soon, new and updated full and complete documentation of all these changes!

juhans-DEV
EverQuest Programmer

The full thread is here.

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