Tuesday, February 11, 2014

UCS Stability Change

The Universal Chat Service (UCS) has been unstable, failing, and causing massive spam for about a month or more now.

SOE has finally addressed players regarding the issue by posting:
As may know, we have been occasionally running into UChat issues where for periods of time the chat service will continually reconnect. We are continuing to investigate these issues and in an attempt to help with the stability of this server we will be switching the server back to a limit of 200 players per channel.

This change will go into effect later this afternoon.

We will also continue to monitor the servers and continue reviewing our diagnostics tools to see where we can address the stability issues.

We understand how important UChat is and we're asking that you please let us know in this thread if you see anymore issues (or if the problem persists).

Jenn Chan
Technical Director, EverQuest

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