Monday, May 24, 2010

Larger Bags Coming Some Time After August

From the EverQuest Producer’s Letter – May 2010:

Inventory Improvements

Much like adding mercenary types, another subject that you voted for was improved inventory. I’m happy to inform you that we have plans to improve your inventory with larger bags!

All I have to say is “About Time”! I don’t know how many times I’ve had to leave a group or area recently just to go sell or delete something to make room for a better item. Ugh! This is going to be nice! There are some additional inventory improvements we’re making but due to final designs not being complete, I’m limited as to what I can say today. Soooo…. if you haven’t heard the update on this subject in the next couple of weeks, you may have to head up to Las Vegas for the Fan Faire in August to hear about them first hand, straight from the horse’s mouth!

Well, that’s a couple of things I wanted to bring you up to speed on and there will be more items to update you on in the very near future – So on behalf of the EverQuest Team, I want to thank you for your continued support and passion for EverQuest. It truly is an honor to be able to work with a team that is as passionate as the customers that play our game.
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Game Update Coming in June

From the EverQuest Producer’s Letter – May 2010:

Coming up in June, we will be releasing our next Game Update: Rage of the Mercenaries! Rage of the Mercenaries fills that special need that has been missing for some of you. A Healer or Tank Mercenary has been the standard but if you don’t need help in those categories, a DPS Mercenary may just do the trick. Thus, the DPS Mercenary will be unveiled in two distinct flavors: A melee damage dealer and a caster damage dealer. Both of these mercenaries bring extra damage output to any party they are in. The melee damage mercenary will do consistent damage, while the caster mercenary will do its damage in shorter bursts, needing more rest. Both mercenaries will have a standard balanced mode where they do damage, but try not to get too much of the target’s attention. Both mercenaries also have a burn mode where they will not conserve mana or endurance, and pay no attention to hate generation, but will deal as much damage as possible, as fast as possible. This may cause them to gain the attention of the target. Finally, the caster damage mercenary will have a mode where it attempts to preserve mana. This mode will do less damage, but will allow it to last longer.

These mercenaries will initially be available at all of the standard mercenary merchants, in all of the standard races. It will also be spread into the already available special mercenaries obtainable through Legends of Norrath and special rewards.

These Mercenaries are on the Test Server now, so check ‘em out now and feel free to give us your feedback before they go live!

* Also releasing in Rage of the Mercenaries, we will have new Hot Zones created for levels 20 through 75 with new quests/rewards and the current Hot Zones will go back to normal (what they were before they were made into Hot Zones).

* The Welcome Screen is getting a great new look to give you more game relevant information and better functionality that you have requested. A Calendar has been added that will contain pre-populate events and dates to keep you better informed of future events. Uncompleted Achievements will now be visible on the Welcome Screen to see challenges that you should accomplish. Thirteen additional pieces of flair will be released at the same time with a few more coming very soon afterwards to fit in line with some future features we have in store for you.

* The Marketplace will be getting some additional features that will help you find what you’re looking for (categorization, searching, etc…). We think you’ll also like the new Item Preview feature that allows you to see what the item looks like in game before you purchase it.

You can read more about this on SOE's official Rage of the Mercenaries page.
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Server Merges Between June 22nd and July 6th, 2010.

Between June 22nd and July 6th SOE will be merging various servers.

Go to the EQ Players Server Merge News web page to learn more.
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EQ Memorial Ding!

From the EverQuest Producer’s Letter – May 2010:

Memorial Day Weekend!

On Wednesday, May 12, 2010, EverQuest launched the EQ Memorial Ding! promotion on the EverQuestLive Facebook page.

This promotion allowed you the community to throttle the XP bonus on Memorial Day Weekend by “Liking” our EverQuestLive Facebook page. In just under one day, we were able to accomplish four out of the first five goals of the promotion (I told everyone we underestimated your power!) …and the fifth goal was crushed within a mere days after the promotion launched, way before the deadline on May 27th. Nice going everyone! Because of the success of this promotion, we may be adding more benefits with some loftier goals.

Along the way to reaching each of these goals, we are giving out some reward items via the Marketplace. Since the five goals were met this past week, we have turned on eleven rewards for you to purchase for no cost. These items will remain through the Memorial Day Weekend for you to pick up so don’t wait too long to log in and claim your gifts before they are taken down. They will go away on June 1st, 2010. [emphasis added]
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Patch Scheduled June 9, 2010

GAME UPDATE NEWS: The next Game Update is currently planned for June 9, 2010.
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Monday, May 03, 2010

Patch Scheduled May 12, 2010

From the log in screen Update Notes:

GAME UPDATE NEWS: The next Game Update is currently scheduled for May 12, 2010.
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